Marine animals.

For fun.

My Head.

Performed using a 3D scanner for fun.

10000 triangles, 1 diffuse 2048, 1 Normal Map 2048, 1 specular 512

Character Teknofun.

Work done during my internship at Game Consulting.

100000 triangles, 1 diffuse 2048

Creature.

Produced as part of my job graduation and export in the Playstation 3 with Unreal Engine.

10000 triangles, 1 diffuse 2048, 1 Normal Map 2048, 1 specular 512

 

Big burgess.

Produced as part of my job at the end of 2011 study and export in the Playstation Portable with Fresh Engine.

1000 triangles, 3 diffuse 128

Burgess.

Produced as part of my job at the end of 2011 study and export in the Playstation Portable with Fresh Engine.

1000 triangles, 3 diffuse 128

Crazy old burgess.

Produced as part of my job at the end of 2011 study and export in the Playstation Portable with Fresh Engine.

1000 triangles, 4 diffuse 128

Hydra.

Work done during my internship at Game Consulting.

700 triangles, 3 diffuse 256

Dodo.

For fun.

600 triangles, 1 diffuse 512

Heracles.

Work done during my internship at Game Consulting.

1000 triangles, 3 diffuse 256

Ka-poum with his gun.

Work done during my internship at Belle Productions.

600 triangles, 3 diffuse 256

Neuronien.

Work done during my internship at Belle Productions.

1200 triangles, 4 diffuse 256, 4 specular 128

 

© 2011 Fabien Jaumotte